game capture and overlay in opengl, directx9,10,11

Our game capture and overlay module works in opengl, directx 9,10,11.

works both in 32bit and in 64bit.

Here are some test screen snapshots.

// ========= benchmark program running with opengl 2,3,directx9,10,11.

our hook dll allows to switch 3d engine without restart.

benchmark_program-directx9

benchmark_program-directx10

benchmark_program-directx11

benchmark_program-opengl2

benchmark_program-opengl3

// ========= HoN running with directx9, opengl

hon-with-directx-9

hon-with-opengl

// ========= unity demo in .net, running on 64bit os, so it’s using directx 11 in 64bit mode

unity_-net_64bit_directx11

// ========= our test program.

test-program

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